Kine is a 2D real-time gaming application that initially has a kinematic chain with six joints. Kine allows you to interact with the IK solver; you click on the screen and the snake (the kinematic chain is drawn as a snake) moves to solve the IK problem. There is also an option where you click and drag on the screen and the snake tracks your mouse. Kine has been adapted from the work of Jeff Lander. More information about Kine can be founded at Jeff Lander's website (http://www.darwin3d.com/gdm1998.htm). We would like to express our enormous thanks to Jeff for giving us permission to use his code and application. References: [1] Jeff Lander, Making Kine more flexible, Game Developer, Volume 5, Issue 3, pages 15-22, 1998