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dc.contributor.authorBergström, Ien
dc.contributor.authorBlackwell, Alanen
dc.date.accessioned2017-02-16T12:03:14Z
dc.date.available2017-02-16T12:03:14Z
dc.date.issued2016-11-08en
dc.identifier.isbn9781509002528en
dc.identifier.issn1943-6092
dc.identifier.urihttps://www.repository.cam.ac.uk/handle/1810/262626
dc.description.abstract© 2016 IEEE.How diverse are the ways that programming is done? While a variety of accounts exist, each appears in isolation, neither framed in terms of a distinct practice, nor as one of many such practices. In this work we explore accounts spanning software engineering, bricolage/tinkering, sketching, live coding, code-bending, and hacking. These practices of programming are analyzed in relation to ongoing research, and in particular HCI's 'practice turn', offering connections to accounts of practice in other contexts than programming. The conceptualization of practice helps to interpret recent interest in program code as craft material, and also offers potential to inform programming education, tools and work as well as future research.
dc.titleThe practices of programmingen
dc.typeConference Object
prism.endingPage198
prism.publicationDate2016en
prism.startingPage190
prism.volume2016-Novemberen
dc.identifier.doi10.17863/CAM.7614
dcterms.dateAccepted2016-06-13en
rioxxterms.versionofrecord10.1109/VLHCC.2016.7739684en
rioxxterms.licenseref.urihttp://www.rioxx.net/licenses/all-rights-reserveden
rioxxterms.licenseref.startdate2016-11-08en
dc.contributor.orcidBlackwell, Alan [0000-0001-5557-574X]
dc.identifier.eissn1943-6106
rioxxterms.typeConference Paper/Proceeding/Abstracten


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