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Exploring AI futures through role play

Accepted version
Peer-reviewed

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Conference Object

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Authors

Gruetzemacher, R 
Fox, J 

Abstract

We present an innovative methodology for studying and teaching the impacts of AI through a role play game. The game serves two primary purposes: 1) training AI developers and AI policy professionals to reflect on and prepare for future social and ethical challenges related to AI and 2) exploring possible futures involving AI technology development, deployment, social impacts, and governance. While the game currently focuses on the inter relations between short --, mid and long term impacts of AI, it has potential to be adapted for a broad range of scenarios, exploring in greater depths issues of AI policy research and affording training within organizations. The game presented here has undergone two years of development and has been tested through over 30 events involving between 3 and 70 participants. The game is under active development, but preliminary findings suggest that role play is a promising methodology for both exploring AI futures and training individuals and organizations in thinking about, and reflecting on, the impacts of AI and strategic mistakes that can be avoided today.

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Keywords

46 Information and Computing Sciences, 4608 Human-Centred Computing

Journal Title

AIES 2020 - Proceedings of the AAAI/ACM Conference on AI, Ethics, and Society

Conference Name

AIES '20: AAAI/ACM Conference on AI, Ethics, and Society

Journal ISSN

Volume Title

Publisher

ACM

Rights

All rights reserved
Sponsorship
February Foundation (unknown)
Silicon Valley Community Foundation (via University of Oxford) (unknown)
This project is supported by a grant from the Centre for Effective Altruism Long Term Future Fund, awarded to Shahar Avin.