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The use of commercial computerised cognitive games in older adults: a meta-analysis.

Published version
Peer-reviewed

Type

Article

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Authors

Bonnechère, Bruno 
Langley, Christelle  ORCID logo  https://orcid.org/0000-0001-5061-2820
Sahakian, Barbara Jacquelyn 

Abstract

Brain training programs are currently one effective solution to prevent cognitive decline in healthy aging. We conducted a meta-analysis of randomized controlled trials assessing the use of commercially available computerised cognitive games to improve cognitive function in people aged above 60 years old without cognitive impairment. 1,543 participants from sixteen studies were included in the meta-analysis. Statistically significant improvements were observed for processing speed (SMD increased 0.40 [95% CI 0.20-0.60], p < 0.001), working memory (0.21 [95% CI 0.08-0.34], p = 0.001), executive function (0.21 [95% CI 0.06-0.35], p = 0.006), and for verbal memory (0.12 [95% CI 0.01-0.24, p = 0.031), but not for attention or visuospatial abilities. No relationship between the age of the participants and the amount of training was found. Commercially available computerised cognitive games are effective in improving cognitive function in participants without cognitive impairment aged over 60 years.

Description

Keywords

Aged, Aged, 80 and over, Brain, Cognition, Cognitive Dysfunction, Dementia, Executive Function, Female, Healthy Aging, Humans, Male, Memory, Episodic, Memory, Short-Term, Middle Aged, Video Games

Journal Title

Sci Rep

Conference Name

Journal ISSN

2045-2322
2045-2322

Volume Title

10

Publisher

Springer Science and Business Media LLC