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dc.contributor.authorKowert, Rachel
dc.contributor.authorFerguson, Christopher J
dc.contributor.authorFletcher, Paul C
dc.contributor.authorRusch, Doris
dc.date.accessioned2021-10-19T23:30:57Z
dc.date.available2021-10-19T23:30:57Z
dc.date.issued2021
dc.identifier.issn1664-1078
dc.identifier.urihttps://www.repository.cam.ac.uk/handle/1810/329641
dc.format.mediumElectronic-eCollection
dc.languageeng
dc.publisherFrontiers Media SA
dc.rightsAttribution 4.0 International
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.titleEditorial: Digital Games and Mental Health.
dc.typeArticle
prism.publicationDate2021
prism.publicationNameFront Psychol
prism.startingPage713107
prism.volume12
dc.identifier.doi10.17863/CAM.77090
dcterms.dateAccepted2021-07-28
rioxxterms.versionofrecord10.3389/fpsyg.2021.713107
rioxxterms.versionVoR
rioxxterms.licenseref.urihttp://www.rioxx.net/licenses/all-rights-reserved
rioxxterms.licenseref.startdate2021-01
dc.contributor.orcidFletcher, Paul [0000-0001-8257-1517]
dc.identifier.eissn1664-1078
rioxxterms.typeJournal Article/Review
cam.issuedOnline2021-08-18


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Attribution 4.0 International
Except where otherwise noted, this item's licence is described as Attribution 4.0 International