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Real-time noise-aware tone mapping

Accepted version
Peer-reviewed

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Abstract

Real-time high quality video tone mapping is needed for many applications, such as digital viewfinders in cameras, display algorithms which adapt to ambient light, in-camera processing, rendering engines for video games and video post-processing. We propose a viable solution for these applications by designing a video tone-mapping operator that controls the visibility of the noise, adapts to display and viewing environment, minimizes contrast distortions, preserves or enhances image details, and can be run in real-time on an incoming sequence without any preprocessing. To our knowledge, no existing solution offers all these features. Our novel contributions are: a fast procedure for computing local display-adaptive tone-curves which minimize contrast distortions, a fast method for detail enhancement free from ringing artifacts, and an integrated video tone-mapping solution combining all the above features.

Description

Journal Title

ACM Transactions on Graphics

Conference Name

ACM SIGGRAPH Asia 2015

Journal ISSN

0730-0301
1557-7368

Volume Title

34

Publisher

Association for Computing Machinery (ACM)

Rights and licensing

Except where otherwised noted, this item's license is described as http://www.rioxx.net/licenses/all-rights-reserved
Sponsorship
This project was funded by the Swedish Foundation for Strategic Research (SSF) through grant IIS11-0081, Linkoping University Center for Industrial Information Technology (CENIIT), the Swedish Research Council through the Linnaeus Environment CADICS, and through COST Action IC1005.