Performance Envelopes of In-Air Direct and Smartwatch Indirect Control for Head-Mounted Augmented Reality
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Peer-reviewed
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Abstract
The scarcity of established input methods for augmented reality (AR) head-mounted displays (HMD) motivates us to investigate the performance envelopes of two easily realisable solutions: indirect cursor control via a smartwatch and direct control by in-air touch. Indirect cursor control via a smartwatch has not been previously investigated for AR HMDs. We evaluate these two techniques in three fundamental user interface actions: target acquisition, goal crossing, and circular steering. We find that in-air is faster than smartwatch (p<0.001) for target acquisition and circular steering. We observe, however, that in-air selection can lead to discomfort after extended use and suggest that smartwatch control offers a complementary alternative.
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Journal Title
2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
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IEEE VR
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IEEE
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Sponsorship
EPSRC (1198)
Engineering and Physical Sciences Research Council (EP/R004471/1)
Engineering and Physical Sciences Research Council (EP/N010558/1)
Engineering and Physical Sciences Research Council (EP/R004471/1)
Engineering and Physical Sciences Research Council (EP/N010558/1)
This work was supported by EPSRC (grant number EP/N010558/1)
and the Trimble Fund. Part of this work was conducted within
the Transregional Collaborative Research Centre SFB/TRR 62
Companion-Technology of Cognitive Technical Systems funded
by the German Research Foundation (DFG).
