Automatically designing the behaviours of falling paper
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Abstract
Biological systems exhibit extraordinary levels of diversity. Embodied behaviours are the emergent property of many loosely-coupled parallel processes, from the microscopic level, e.g. materials, to more abstracted levels, e.g. organs and limbs. We summarise our investigations into using a synthetic methodology, i.e. an understanding-by-building approach, for designing the complex interactions of falling paper shapes. By studying how simple systems such as a falling paper shape behave, we can analyse the specific characteristics of the interaction between morphology and the environment, and how this leads to programmable non-trivial behaviours. We present current results and discuss the implications on the future of design in robotics.
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Proceedings of the 2020 Genetic and Evolutionary Computation Conference Companion
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Proceedings of the 2020 Genetic and Evolutionary Computation Conference Companion
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Association for Computing Machinery (ACM)
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Except where otherwised noted, this item's license is described as All rights reserved
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EPSRC (1949869)
